Accessibility - refers to the design of products, devices, services, or environments for people who experience disabilities.
Artificial Intelligence (AI) - the theory and development of computer systems able to perform tasks that normally require human intelligence, such as visual perception, speech recognition, decision-making, and translation between languages.
Automation - the use of largely automatic equipment in a system of manufacturing or other production process
Bias Training - programs are designed to expose people to their unconscious biases, provide tools to adjust automatic patterns of thinking, and ultimately eliminate discriminatory behaviors. (see Starbucks Episodes)
Black Panther - a 2018 American superhero film based on the Marvel Comics character of the same name.
Consumer Electronics Show - CES (CES was formerly an acronym for Consumer Electronics Show but is now the official name) is an annual trade show organized by the Consumer Technology Association (CTA). Held in January at the Las Vegas Convention Center in Las Vegas, Nevada, United States, the event typically hosts presentations of new products and technologies in the consumer electronics industry. (from Wikipedia)
Cyber Security - measures taken to protect a computer or computer system (as on the Internet) against unauthorized access or attack (from Merriam-Webster)
Data Science - Data science is a field of Big Data geared toward providing meaningful information based on large amounts of complex data. Data science, or data-driven science, combines different fields of work in statistics and computation in order to interpret data for the purpose of decision making. (from Investpoedia)
Digital Citizen (Digital Citizenship)- refers to a person utilizing information technology (IT) in order to engage in society, politics and government. K. Mossberger, et al. (from Wikipedia)
Dweck, Carol - is the Lewis and Virginia Eaton Professor of Psychology at Stanford University. Dweck is known for her work on the mindset psychological trait. She has taught at Columbia University, Harvard University, and the University of Illinois before joining the Stanford University faculty in 2004. Her work is the inspiration of such phrases as "Dweck yourself, Before you wreck yourself" on the show. She and co-host Dan Strafford also share a birthday. (from Wikipedia & Dan Strafford)
#EdChat - #Edchat is a hashtag, a movement—it is a weekly organized Twitter discussion of educators and people interested in education that meet virtually from all over the world. #Edchat serves as a conversation thread on Twitter and is also used for organized weekly discussions. Co-created by guest Steven Anderson (from Participate)
EdTech - short for educational technology - digital technology used to facilitate learning
Edutainment - a delightful portmanteau bringing together education and entertainment. Educational materials that are entertaining and entertainment that is educational.
eLearning - learning conducted via electronic media, typically on the Internet. (For more listen to our Katie Nielson episode)
Emojis - a small digital image or icon used to express an idea, emotion, etc. (For more listen to our Emojis show)
Experiential Learning - is the process of learning through experience, and is more specifically defined as "learning through reflection on doing". Hands-on Learning is a form of experiential learning but does not necessarily involve students reflecting on their product. Experiential learning is distinct from rote or didactic learning, in which the learner plays a comparatively passive role. It is related to, but not synonymous with, other forms of active learning such as action learning, adventure learning, free-choice learning, cooperative learning, service-learning, and situated learning. (from Wikipedia)
Fortnite - a small digital image or icon used to express an idea, emotion, etc. (For more listen to our Emojis show)